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C#: Add missing ToString() override methods

Godot.Object, Array, Dictionary and RID were missing ToString() override methods
This commit is contained in:
Ignacio Etcheverry
2019-04-18 14:48:10 +02:00
parent d1f98ff51b
commit 2b9557c920
9 changed files with 53 additions and 2 deletions

View File

@@ -26,7 +26,7 @@ namespace Godot
/// dynamic sprite = GetNode("Sprite").DynamicGodotObject;
/// sprite.add_child(this);
///
/// if ((sprite.hframes * sprite.vframes) > 0)
/// if ((sprite.hframes * sprite.vframes) > 0)
/// sprite.frame = 0;
/// </code>
/// </example>