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Merge pull request #110505 from Calinou/tweak-draw-command-labels

Tweak draw command label names for consistency
This commit is contained in:
Thaddeus Crews
2025-09-30 20:10:37 -05:00
10 changed files with 26 additions and 26 deletions

View File

@@ -1238,7 +1238,7 @@ void GI::SDFGI::update(RID p_env, const Vector3 &p_world_position) {
}
void GI::SDFGI::update_light() {
RD::get_singleton()->draw_command_begin_label("SDFGI Update dynamic Light");
RD::get_singleton()->draw_command_begin_label("SDFGI Update Dynamic Light");
for (uint32_t i = 0; i < cascades.size(); i++) {
RD::get_singleton()->buffer_copy(cascades[i].solid_cell_dispatch_buffer_storage, cascades[i].solid_cell_dispatch_buffer_call, 0, 0, sizeof(uint32_t) * 4);