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Changed API to use sequenced packets for UDP (drop old)
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@@ -371,10 +371,10 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer,int p_buffer_
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case TRANSFER_MODE_UNRELIABLE: {
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packet_flags=ENET_PACKET_FLAG_UNSEQUENCED;
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} break;
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case TRANSFER_MODE_RELIABLE: {
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packet_flags=ENET_PACKET_FLAG_RELIABLE;
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case TRANSFER_MODE_UNRELIABLE_ORDERED: {
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packet_flags=0;
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} break;
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case TRANSFER_MODE_ORDERED: {
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case TRANSFER_MODE_RELIABLE: {
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packet_flags=ENET_PACKET_FLAG_RELIABLE;
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} break;
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}
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@@ -513,7 +513,7 @@ NetworkedMultiplayerENet::NetworkedMultiplayerENet(){
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unique_id=0;
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target_peer=0;
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current_packet.packet=NULL;
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transfer_mode=TRANSFER_MODE_ORDERED;
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transfer_mode=TRANSFER_MODE_RELIABLE;
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connection_status=CONNECTION_DISCONNECTED;
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}
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