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Misc Fixes
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
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@@ -63,6 +63,10 @@ import com.android.godot.input.*;
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import java.io.InputStream;
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import javax.microedition.khronos.opengles.GL10;
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import java.security.MessageDigest;
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import java.io.File;
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import java.io.FileInputStream;
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import java.util.LinkedList;
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public class Godot extends Activity implements SensorEventListener
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{
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@@ -138,7 +142,11 @@ public class Godot extends Activity implements SensorEventListener
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*/
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private String[] command_line;
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public GodotView mView;
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private boolean godot_initialized=false;
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private SensorManager mSensorManager;
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private Sensor mAccelerometer;
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@@ -190,9 +198,9 @@ public class Godot extends Activity implements SensorEventListener
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// GodotEditText layout
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GodotEditText edittext = new GodotEditText(this);
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edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT));
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edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT));
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// ...add to FrameLayout
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layout.addView(edittext);
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layout.addView(edittext);
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mView = new GodotView(getApplication(),io,use_gl2, this);
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layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
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@@ -216,46 +224,89 @@ public class Godot extends Activity implements SensorEventListener
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private String[] getCommandLine() {
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InputStream is;
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try {
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is = getAssets().open("_cl_");
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byte[] len = new byte[4];
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int r = is.read(len);
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if (r<4) {
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System.out.printf("**ERROR** Wrong cmdline length.\n");
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Log.d("GODOT", "**ERROR** Wrong cmdline length.\n");
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return new String[0];
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}
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int argc=((int)(len[3]&0xFF)<<24) | ((int)(len[2]&0xFF)<<16) | ((int)(len[1]&0xFF)<<8) | ((int)(len[0]&0xFF));
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String[] cmdline = new String[argc];
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InputStream is;
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try {
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is = getAssets().open("/_cl_");
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byte[] len = new byte[4];
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int r = is.read(len);
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if (r<4) {
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System.out.printf("**ERROR** Wrong cmdline length.\n");
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return new String[0];
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for(int i=0;i<argc;i++) {
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r = is.read(len);
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if (r<4) {
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Log.d("GODOT", "**ERROR** Wrong cmdline param lenght.\n");
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return new String[0];
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}
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int strlen=((int)(len[3]&0xFF)<<24) | ((int)(len[2]&0xFF)<<16) | ((int)(len[1]&0xFF)<<8) | ((int)(len[0]&0xFF));
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if (strlen>65535) {
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Log.d("GODOT", "**ERROR** Wrong command len\n");
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return new String[0];
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}
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byte[] arg = new byte[strlen];
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r = is.read(arg);
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if (r==strlen) {
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cmdline[i]=new String(arg,"UTF-8");
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}
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}
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int argc=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
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String[] cmdline = new String[argc];
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for(int i=0;i<argc;i++) {
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r = is.read(len);
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if (r<4) {
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System.out.printf("**ERROR** Wrong cmdline param lenght.\n");
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return new String[0];
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}
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int strlen=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
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if (strlen>65535) {
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System.out.printf("**ERROR** Wrong command len\n");
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return new String[0];
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}
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byte[] arg = new byte[strlen];
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r = is.read(arg);
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if (r!=strlen) {
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cmdline[i]=new String(arg,"UTF-8");
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}
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}
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return cmdline;
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} catch (Exception e) {
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e.printStackTrace();
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System.out.printf("**ERROR** No commandline.\n");
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Log.d("GODOT", "**ERROR** Exception " + e.getClass().getName() + ":" + e.getMessage());
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return new String[0];
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}
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}
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String expansion_pack_path;
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private void initializeGodot() {
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if (expansion_pack_path!=null) {
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String[] new_cmdline;
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int cll=0;
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if (command_line!=null) {
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new_cmdline = new String[ command_line.length + 2 ];
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cll=command_line.length;
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for(int i=0;i<command_line.length;i++) {
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new_cmdline[i]=command_line[i];
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}
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} else {
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new_cmdline = new String[ 2 ];
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}
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new_cmdline[cll]="-main_pack";
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new_cmdline[cll+1]=expansion_pack_path;
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command_line=new_cmdline;
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}
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io = new GodotIO(this);
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io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
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GodotLib.io=io;
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GodotLib.initialize(this,io.needsReloadHooks(),command_line);
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mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
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mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
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result_callback = null;
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mPaymentsManager = PaymentsManager.createManager(this).initService();
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godot_initialized=true;
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}
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@Override protected void onCreate(Bundle icicle) {
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System.out.printf("** GODOT ACTIVITY CREATED HERE ***\n");
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@@ -267,20 +318,112 @@ public class Godot extends Activity implements SensorEventListener
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| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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//check for apk expansion API
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if (true) {
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command_line = getCommandLine();
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boolean use_apk_expansion=false;
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String main_pack_md5=null;
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String main_pack_key=null;
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List<String> new_args = new LinkedList<String>();
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io = new GodotIO(this);
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io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
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GodotLib.io=io;
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GodotLib.initialize(this,io.needsReloadHooks(),getCommandLine());
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mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
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mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
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for(int i=0;i<command_line.length;i++) {
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result_callback = null;
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mPaymentsManager = PaymentsManager.createManager(this).initService();
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boolean has_extra = i< command_line.length -1;
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if (command_line[i].equals("-use_apk_expansion")) {
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use_apk_expansion=true;
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} else if (has_extra && command_line[i].equals("-apk_expansion_md5")) {
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main_pack_md5=command_line[i+1];
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i++;
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} else if (has_extra && command_line[i].equals("-apk_expansion_key")) {
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main_pack_key=command_line[i+1];
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i++;
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} else if (command_line[i].trim().length()!=0){
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new_args.add(command_line[i]);
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}
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}
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if (new_args.isEmpty())
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command_line=null;
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else
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command_line = new_args.toArray(new String[new_args.size()]);
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if (use_apk_expansion && main_pack_md5!=null && main_pack_key!=null) {
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//check that environment is ok!
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if (!Environment.getExternalStorageState().equals( Environment.MEDIA_MOUNTED )) {
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Log.d("GODOT", "**ERROR! No media mounted!");
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//show popup and die
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}
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// Build the full path to the app's expansion files
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try {
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expansion_pack_path = Environment.getExternalStorageDirectory().toString() + "/Android/obb/"+this.getPackageName();
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expansion_pack_path+="/"+"main."+getPackageManager().getPackageInfo(getPackageName(), 0).versionCode+"."+this.getPackageName()+".obb";
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} catch (Exception e) {
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e.printStackTrace();
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}
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File f = new File(expansion_pack_path);
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boolean pack_valid = true;
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Log.d("GODOT","**PACK** - Path "+expansion_pack_path);
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if (!f.exists()) {
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pack_valid=false;
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Log.d("GODOT","**PACK** - File does not exist");
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} else {
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try {
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InputStream fis = new FileInputStream(expansion_pack_path);
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// Create MD5 Hash
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byte[] buffer = new byte[16384];
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MessageDigest complete = MessageDigest.getInstance("MD5");
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int numRead;
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do {
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numRead = fis.read(buffer);
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if (numRead > 0) {
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complete.update(buffer, 0, numRead);
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}
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} while (numRead != -1);
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fis.close();
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byte[] messageDigest = complete.digest();
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// Create Hex String
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StringBuffer hexString = new StringBuffer();
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for (int i=0; i<messageDigest.length; i++)
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hexString.append(Integer.toHexString(0xFF & messageDigest[i]));
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String md5str = hexString.toString();
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Log.d("GODOT","**PACK** - My MD5: "+hexString+" - APK md5: "+main_pack_md5);
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if (!hexString.equals(main_pack_md5)) {
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pack_valid=false;
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}
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} catch (Exception e) {
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e.printStackTrace();
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Log.d("GODOT","**PACK FAIL**");
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pack_valid=false;
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}
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}
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if (!pack_valid) {
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}
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}
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}
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initializeGodot();
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// instanceSingleton( new GodotFacebook(this) );
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@@ -299,6 +442,8 @@ public class Godot extends Activity implements SensorEventListener
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@Override protected void onPause() {
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super.onPause();
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if (!godot_initialized)
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return;
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mView.onPause();
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mSensorManager.unregisterListener(this);
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GodotLib.focusout();
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@@ -310,6 +455,9 @@ public class Godot extends Activity implements SensorEventListener
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@Override protected void onResume() {
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super.onResume();
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if (!godot_initialized)
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return;
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mView.onResume();
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
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GodotLib.focusin();
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@@ -0,0 +1,27 @@
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package com.android.godot;
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import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
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import android.content.BroadcastReceiver;
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import android.content.Context;
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import android.content.Intent;
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import android.content.pm.PackageManager.NameNotFoundException;
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/**
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* You should start your derived downloader class when this receiver gets the message
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* from the alarm service using the provided service helper function within the
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* DownloaderClientMarshaller. This class must be then registered in your AndroidManifest.xml
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* file with a section like this:
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* <receiver android:name=".GodotDownloaderAlarmReceiver"/>
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*/
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public class GodotDownloaderAlarmReceiver extends BroadcastReceiver {
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@Override
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public void onReceive(Context context, Intent intent) {
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try {
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DownloaderClientMarshaller.startDownloadServiceIfRequired(context, intent, GodotDownloaderService.class);
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} catch (NameNotFoundException e) {
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e.printStackTrace();
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}
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}
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}
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@@ -0,0 +1,47 @@
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package com.android.godot;
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import com.google.android.vending.expansion.downloader.impl.DownloaderService;
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/**
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* This class demonstrates the minimal client implementation of the
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* DownloaderService from the Downloader library.
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*/
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public class GodotDownloaderService extends DownloaderService {
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// stuff for LVL -- MODIFY FOR YOUR APPLICATION!
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private static final String BASE64_PUBLIC_KEY = "REPLACE THIS WITH YOUR PUBLIC KEY";
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// used by the preference obfuscater
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private static final byte[] SALT = new byte[] {
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1, 43, -12, -1, 54, 98,
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-100, -12, 43, 2, -8, -4, 9, 5, -106, -108, -33, 45, -1, 84
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};
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/**
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* This public key comes from your Android Market publisher account, and it
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* used by the LVL to validate responses from Market on your behalf.
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*/
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@Override
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public String getPublicKey() {
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return BASE64_PUBLIC_KEY;
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}
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/**
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* This is used by the preference obfuscater to make sure that your
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* obfuscated preferences are different than the ones used by other
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* applications.
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*/
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@Override
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public byte[] getSALT() {
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return SALT;
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}
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/**
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* Fill this in with the class name for your alarm receiver. We do this
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* because receivers must be unique across all of Android (it's a good idea
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* to make sure that your receiver is in your unique package)
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*/
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@Override
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public String getAlarmReceiverClassName() {
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return GodotDownloaderAlarmReceiver.class.getName();
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}
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}
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Reference in New Issue
Block a user