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Merge pull request #31964 from nekomatata/fix-animation-player-error

Fixed switching back to AnimationPlayerEditor with empty animation list
This commit is contained in:
Rémi Verschelde
2019-09-19 20:32:05 +02:00
committed by GitHub

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@@ -690,11 +690,13 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
if (p_state.has("animation")) {
String anim = p_state["animation"];
if (!anim.empty() && player->has_animation(anim)) {
_select_anim_by_name(anim);
_animation_edit();
}
}
}
}
if (p_state.has("track_editor_state")) {
track_editor->set_state(p_state["track_editor_state"]);