You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Don't allow class_name in built-in scripts
This commit is contained in:
@@ -458,7 +458,7 @@ public:
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
|
||||
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint);
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result);
|
||||
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
|
||||
#endif
|
||||
virtual String _get_indentation() const;
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
|
||||
|
||||
Reference in New Issue
Block a user