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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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@@ -64,7 +64,7 @@ void SpriteFramesEditor::_notification(int p_what) {
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}
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}
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void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path,int p_at_pos) {
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void SpriteFramesEditor::_file_load_request(const PoolVector<String>& p_path,int p_at_pos) {
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ERR_FAIL_COND(!frames->has_animation(edited_anim));
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@@ -744,7 +744,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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if (String(d["type"])=="files") {
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DVector<String> files = d["files"];
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PoolVector<String> files = d["files"];
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_file_load_request(files,at_pos);
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}
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