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Use Array for node configuration warnings
Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation.
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@@ -458,7 +458,7 @@ void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) {
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properties_dirty = true;
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update_configuration_warning();
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update_configuration_warnings();
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}
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Ref<AnimationNode> AnimationTree::get_tree_root() const {
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@@ -1262,7 +1262,7 @@ void AnimationTree::_notification(int p_what) {
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void AnimationTree::set_animation_player(const NodePath &p_player) {
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animation_player = p_player;
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update_configuration_warning();
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update_configuration_warnings();
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}
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NodePath AnimationTree::get_animation_player() const {
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@@ -1281,38 +1281,26 @@ uint64_t AnimationTree::get_last_process_pass() const {
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return process_pass;
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}
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String AnimationTree::get_configuration_warning() const {
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String warning = Node::get_configuration_warning();
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TypedArray<String> AnimationTree::get_configuration_warnings() const {
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TypedArray<String> warnings = Node::get_configuration_warnings();
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if (!root.is_valid()) {
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if (!warning.is_empty()) {
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warning += "\n\n";
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}
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warning += TTR("No root AnimationNode for the graph is set.");
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warnings.push_back(TTR("No root AnimationNode for the graph is set."));
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}
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if (!has_node(animation_player)) {
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if (!warning.is_empty()) {
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warning += "\n\n";
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}
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warning += TTR("Path to an AnimationPlayer node containing animations is not set.");
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warnings.push_back(TTR("Path to an AnimationPlayer node containing animations is not set."));
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} else {
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AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player));
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if (!player) {
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if (!warning.is_empty()) {
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warning += "\n\n";
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}
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warning += TTR("Path set for AnimationPlayer does not lead to an AnimationPlayer node.");
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warnings.push_back(TTR("Path set for AnimationPlayer does not lead to an AnimationPlayer node."));
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} else if (!player->has_node(player->get_root())) {
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if (!warning.is_empty()) {
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warning += "\n\n";
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}
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warning += TTR("The AnimationPlayer root node is not a valid node.");
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warnings.push_back(TTR("The AnimationPlayer root node is not a valid node."));
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}
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}
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return warning;
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return warnings;
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}
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void AnimationTree::set_root_motion_track(const NodePath &p_track) {
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