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Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
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@@ -112,14 +112,15 @@ namespace Godot.SourceGenerators
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NilIsVariant = 131072,
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Array = 262144,
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AlwaysDuplicate = 524288,
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HighEndGfx = 1048576,
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NodePathFromSceneRoot = 2097152,
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ResourceNotPersistent = 4194304,
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KeyingIncrements = 8388608,
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DeferredSetResource = 16777216,
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EditorInstantiateObject = 33554432,
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EditorBasicSetting = 67108864,
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ReadOnly = 134217728,
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NeverDuplicate = 1048576,
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HighEndGfx = 2097152,
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NodePathFromSceneRoot = 4194304,
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ResourceNotPersistent = 8388608,
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KeyingIncrements = 16777216,
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DeferredSetResource = 33554432,
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EditorInstantiateObject = 67108864,
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EditorBasicSetting = 134217728,
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ReadOnly = 268435456,
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Default = 6,
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NoEditor = 2
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}
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