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Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script

Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
This commit is contained in:
Aaron Franke
2023-01-10 14:42:05 -06:00
parent 2bc0bcbd26
commit 2a65f6812b
7 changed files with 34 additions and 27 deletions

View File

@@ -587,6 +587,7 @@ void register_global_constants() {
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NIL_IS_VARIANT);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ARRAY);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ALWAYS_DUPLICATE);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NEVER_DUPLICATE);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_HIGH_END_GFX);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);