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Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
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@@ -587,6 +587,7 @@ void register_global_constants() {
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NIL_IS_VARIANT);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ARRAY);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ALWAYS_DUPLICATE);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NEVER_DUPLICATE);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_HIGH_END_GFX);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);
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