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-Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
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@@ -261,6 +261,7 @@ public:
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VisualScriptInputFilter();
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};
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#endif
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class VisualScriptTypeCast : public VisualScriptNode {
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GDCLASS(VisualScriptTypeCast, VisualScriptNode)
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@@ -293,6 +294,8 @@ public:
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void set_base_script(const String &p_path);
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String get_base_script() const;
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virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
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virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
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VisualScriptTypeCast();
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