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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

-Many fixes to VisualScript, fixed property names, etc.

-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
This commit is contained in:
Juan Linietsky
2017-06-30 21:30:17 -03:00
parent e2e73ec906
commit 2a3e00c8c7
36 changed files with 1091 additions and 295 deletions

View File

@@ -106,6 +106,7 @@ public:
virtual void set_tooltip_request_func(String p_method, Object *p_obj) = 0;
virtual Control *get_edit_menu() = 0;
virtual void clear_edit_menu() = 0;
ScriptEditorBase() {}
};
@@ -363,6 +364,8 @@ public:
bool can_take_away_focus() const;
VSplitContainer *get_left_list_split() { return list_split; }
ScriptEditorDebugger *get_debugger() { return debugger; }
void set_live_auto_reload_running_scripts(bool p_enabled);