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Remove meaningless rename_parameter in AnimationTree
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@@ -985,8 +985,6 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
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undo_redo->create_action(TTR("Node Renamed"));
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undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
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undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
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undo_redo->add_do_method(tree, "rename_parameter", base_path + prev_name, base_path + name);
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undo_redo->add_undo_method(tree, "rename_parameter", base_path + name, base_path + prev_name);
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undo_redo->add_do_method(this, "update_graph");
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undo_redo->add_undo_method(this, "update_graph");
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undo_redo->commit_action();
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