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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #101267 from Summersay415/angle-libs

Fix ANGLE and D3D12 libraries inclusion in .zip export
This commit is contained in:
Rémi Verschelde
2025-01-09 00:42:25 +01:00

View File

@@ -192,54 +192,6 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
} }
} }
int export_angle = p_preset->get("application/export_angle");
bool include_angle_libs = false;
if (export_angle == 0) {
include_angle_libs = (String(GLOBAL_GET("rendering/gl_compatibility/driver.windows")) == "opengl3_angle") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) == "gl_compatibility");
} else if (export_angle == 1) {
include_angle_libs = true;
}
if (include_angle_libs) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da->file_exists(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"), p_path.get_base_dir().path_join("libEGL.dll"), get_chmod_flags());
}
if (da->file_exists(template_path.get_base_dir().path_join("libGLESv2." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("libGLESv2." + arch + ".dll"), p_path.get_base_dir().path_join("libGLESv2.dll"), get_chmod_flags());
}
}
int export_d3d12 = p_preset->get("application/export_d3d12");
bool agility_sdk_multiarch = p_preset->get("application/d3d12_agility_sdk_multiarch");
bool include_d3d12_extra_libs = false;
if (export_d3d12 == 0) {
include_d3d12_extra_libs = (String(GLOBAL_GET("rendering/rendering_device/driver.windows")) == "d3d12") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) != "gl_compatibility");
} else if (export_d3d12 == 1) {
include_d3d12_extra_libs = true;
}
if (include_d3d12_extra_libs) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da->file_exists(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"))) {
if (agility_sdk_multiarch) {
da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("D3D12Core.dll"), get_chmod_flags());
} else {
da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), p_path.get_base_dir().path_join("D3D12Core.dll"), get_chmod_flags());
}
}
if (da->file_exists(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"))) {
if (agility_sdk_multiarch) {
da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("d3d12SDKLayers.dll"), get_chmod_flags());
} else {
da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), p_path.get_base_dir().path_join("d3d12SDKLayers.dll"), get_chmod_flags());
}
}
if (da->file_exists(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"), p_path.get_base_dir().path_join("WinPixEventRuntime.dll"), get_chmod_flags());
}
}
bool export_as_zip = p_path.ends_with("zip"); bool export_as_zip = p_path.ends_with("zip");
bool embedded = p_preset->get("binary_format/embed_pck"); bool embedded = p_preset->get("binary_format/embed_pck");
@@ -270,6 +222,54 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
path = tmp_dir_path.path_join(p_path.get_file().get_basename() + ".exe"); path = tmp_dir_path.path_join(p_path.get_file().get_basename() + ".exe");
} }
int export_angle = p_preset->get("application/export_angle");
bool include_angle_libs = false;
if (export_angle == 0) {
include_angle_libs = (String(GLOBAL_GET("rendering/gl_compatibility/driver.windows")) == "opengl3_angle") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) == "gl_compatibility");
} else if (export_angle == 1) {
include_angle_libs = true;
}
if (include_angle_libs) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da->file_exists(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"), path.get_base_dir().path_join("libEGL.dll"), get_chmod_flags());
}
if (da->file_exists(template_path.get_base_dir().path_join("libGLESv2." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("libGLESv2." + arch + ".dll"), path.get_base_dir().path_join("libGLESv2.dll"), get_chmod_flags());
}
}
int export_d3d12 = p_preset->get("application/export_d3d12");
bool agility_sdk_multiarch = p_preset->get("application/d3d12_agility_sdk_multiarch");
bool include_d3d12_extra_libs = false;
if (export_d3d12 == 0) {
include_d3d12_extra_libs = (String(GLOBAL_GET("rendering/rendering_device/driver.windows")) == "d3d12") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) != "gl_compatibility");
} else if (export_d3d12 == 1) {
include_d3d12_extra_libs = true;
}
if (include_d3d12_extra_libs) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da->file_exists(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"))) {
if (agility_sdk_multiarch) {
da->make_dir_recursive(path.get_base_dir().path_join(arch));
da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), path.get_base_dir().path_join(arch).path_join("D3D12Core.dll"), get_chmod_flags());
} else {
da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), path.get_base_dir().path_join("D3D12Core.dll"), get_chmod_flags());
}
}
if (da->file_exists(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"))) {
if (agility_sdk_multiarch) {
da->make_dir_recursive(path.get_base_dir().path_join(arch));
da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), path.get_base_dir().path_join(arch).path_join("d3d12SDKLayers.dll"), get_chmod_flags());
} else {
da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), path.get_base_dir().path_join("d3d12SDKLayers.dll"), get_chmod_flags());
}
}
if (da->file_exists(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"), path.get_base_dir().path_join("WinPixEventRuntime.dll"), get_chmod_flags());
}
}
// Export project. // Export project.
String pck_path = path; String pck_path = path;
if (embedded) { if (embedded) {