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Improved a lot of icons, and some style fixes
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@@ -2595,12 +2595,12 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
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}
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if (ci) {
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Ref<Texture> lock = get_icon("Lock", "EditorIcons");
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Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
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if (p_node->has_meta("_edit_lock_")) {
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lock->draw(viewport_ci, transform_ci.xform(Point2(0, 0)));
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}
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Ref<Texture> group = get_icon("Group", "EditorIcons");
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Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
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if (ci->has_meta("_edit_group_")) {
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Vector2 ofs = transform_ci.xform(Point2(0, 0));
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if (ci->has_meta("_edit_lock_"))
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