1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Remove unused FileAccessJAndroid.

(cherry picked from commit 09a9712a6a)
This commit is contained in:
Fabio Alessandrelli
2020-12-06 19:39:45 +01:00
committed by Rémi Verschelde
parent f73c9e555f
commit 299be786a1
6 changed files with 3 additions and 310 deletions

View File

@@ -41,7 +41,6 @@
#include "core/project_settings.h"
#include "dir_access_jandroid.h"
#include "file_access_android.h"
#include "file_access_jandroid.h"
#include "jni_utils.h"
#include "main/input_default.h"
#include "main/main.h"
@@ -134,14 +133,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
#ifdef USE_JAVA_FILE_ACCESS
FileAccessJAndroid::setup(godot_io_java->get_instance());
#else
jobject amgr = env->NewGlobalRef(p_asset_manager);
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
#endif
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());