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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Implemented advanced features of DAP

Respect client "supportsVariableType" capability

Implement "breakpointLocations" request

Implement "restart" request

Implement "evaluate" request

Fix error messages not being shown, and improved wrong path message

Removed thread option and behavior

Implemented detailed inspection of complex variables

Fix "const"ness of functions

Added a configurable timeout for requests

Implement Godot custom data request/event

Implement syncing of breakpoints

Added support for debugging native platforms
This commit is contained in:
Ev1lbl0w
2021-07-20 12:24:56 +01:00
committed by Ricardo Subtil
parent d8a8d32f2e
commit 292ed61c18
20 changed files with 845 additions and 67 deletions

View File

@@ -36,7 +36,8 @@
DebugAdapterServer::DebugAdapterServer() {
_EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
_EDITOR_DEF("network/debug_adapter/use_thread", use_thread);
_EDITOR_DEF("network/debug_adapter/request_timeout", protocol._request_timeout);
_EDITOR_DEF("network/debug_adapter/sync_breakpoints", protocol._sync_breakpoints);
}
void DebugAdapterServer::_notification(int p_what) {
@@ -50,16 +51,17 @@ void DebugAdapterServer::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PROCESS: {
// The main loop can be run again during request processing, which modifies internal state of the protocol.
// Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished.
if (started && !use_thread && !polling) {
if (started && !polling) {
polling = true;
protocol.poll();
polling = false;
}
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
protocol._request_timeout = EditorSettings::get_singleton()->get("network/debug_adapter/request_timeout");
protocol._sync_breakpoints = EditorSettings::get_singleton()->get("network/debug_adapter/sync_breakpoints");
int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
bool use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread");
if (remote_port != this->remote_port || use_thread != this->use_thread) {
if (remote_port != this->remote_port) {
this->stop();
this->start();
}
@@ -67,35 +69,16 @@ void DebugAdapterServer::_notification(int p_what) {
}
}
void DebugAdapterServer::thread_func(void *p_userdata) {
DebugAdapterServer *self = static_cast<DebugAdapterServer *>(p_userdata);
while (self->thread_running) {
// Poll 20 times per second
self->protocol.poll();
OS::get_singleton()->delay_usec(50000);
}
}
void DebugAdapterServer::start() {
remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread");
if (protocol.start(remote_port, IPAddress("127.0.0.1")) == OK) {
EditorNode::get_log()->add_message("--- Debug adapter server started ---", EditorLog::MSG_TYPE_EDITOR);
if (use_thread) {
thread_running = true;
thread.start(DebugAdapterServer::thread_func, this);
}
set_process_internal(!use_thread);
set_process_internal(true);
started = true;
}
}
void DebugAdapterServer::stop() {
if (use_thread) {
ERR_FAIL_COND(!thread.is_started());
thread_running = false;
thread.wait_to_finish();
}
protocol.stop();
started = false;
EditorNode::get_log()->add_message("--- Debug adapter server stopped ---", EditorLog::MSG_TYPE_EDITOR);