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Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
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@@ -725,9 +725,9 @@ void EditorNode::_get_scene_metadata(const String& p_file) {
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}
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void EditorNode::_set_scene_metadata(const String& p_file) {
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void EditorNode::_set_scene_metadata(const String& p_file, int p_idx) {
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Node *scene = editor_data.get_edited_scene_root();
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Node *scene = editor_data.get_edited_scene_root(p_idx);
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if (!scene)
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return;
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@@ -954,9 +954,9 @@ void EditorNode::_save_scene_with_preview(String p_file) {
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}
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void EditorNode::_save_scene(String p_file) {
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void EditorNode::_save_scene(String p_file, int idx) {
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Node *scene = editor_data.get_edited_scene_root();
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Node *scene = editor_data.get_edited_scene_root(idx);
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if (!scene) {
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@@ -1001,7 +1001,7 @@ void EditorNode::_save_scene(String p_file) {
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return;
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}
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sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata());
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sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata(idx));
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int flg=0;
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if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
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flg|=ResourceSaver::FLAG_COMPRESS;
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@@ -1017,7 +1017,10 @@ void EditorNode::_save_scene(String p_file) {
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if (err==OK) {
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scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
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//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
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set_current_version(editor_data.get_undo_redo().get_version());
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if (idx < 0 || idx == editor_data.get_edited_scene())
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set_current_version(editor_data.get_undo_redo().get_version());
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else
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editor_data.set_edited_scene_version(0,idx);
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_update_title();
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_update_scene_tabs();
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} else {
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@@ -1805,7 +1808,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
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String args;
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if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
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Node *scene = editor_data.get_edited_scene_root();
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@@ -1828,12 +1830,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
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}
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bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
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if (autosave) {
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_menu_option(FILE_SAVE_SCENE);
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}
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if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
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@@ -1906,7 +1903,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
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_save_scene_with_preview(scene->get_filename());
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}
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}
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_menu_option(FILE_SAVE_ALL_SCENES);
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editor_data.save_editor_external_data();
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}
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@@ -2162,6 +2159,19 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
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} break;
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case FILE_SAVE_ALL_SCENES: {
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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Node *scene = editor_data.get_edited_scene_root(i);
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if (scene && scene->get_filename()!="") {
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// save in background if in the script editor
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if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
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_save_scene(scene->get_filename(), i);
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} else {
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_save_scene_with_preview(scene->get_filename());
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}
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}// else: ignore new scenes
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}
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} break;
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case FILE_SAVE_BEFORE_RUN: {
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if (!p_confirmed) {
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accept->get_ok()->set_text(TTR("Yes"));
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@@ -5643,6 +5653,7 @@ EditorNode::EditorNode() {
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("editor/save_scene",TTR("Save Scene"),KEY_MASK_CMD+KEY_S),FILE_SAVE_SCENE);
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p->add_shortcut(ED_SHORTCUT("editor/save_scene_as",TTR("Save Scene As.."),KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_AS_SCENE);
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p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes",TTR("Save all Scenes"),KEY_MASK_ALT+KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_ALL_SCENES);
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("editor/close_scene",TTR("Close Scene"),KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W),FILE_CLOSE);
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p->add_separator();
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