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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Android: Fix export and runtime logic to check if using Vulkan

Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal)
even when targeting the Compatibility renderer.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
This commit is contained in:
Anish Mishra
2025-02-22 09:23:32 +05:30
committed by Rémi Verschelde
parent b77423370a
commit 28d1dccf63
6 changed files with 31 additions and 7 deletions

View File

@@ -856,9 +856,9 @@ bool EditorExportPlatformAndroid::_has_manage_external_storage_permission(const
} }
bool EditorExportPlatformAndroid::_uses_vulkan() { bool EditorExportPlatformAndroid::_uses_vulkan() {
String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile"); String rendering_method = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
bool uses_vulkan = (current_renderer == "forward_plus" || current_renderer == "mobile") && GLOBAL_GET("rendering/rendering_device/driver.android") == "vulkan"; String rendering_driver = GLOBAL_GET("rendering/rendering_device/driver.android");
return uses_vulkan; return (rendering_method == "forward_plus" || rendering_method == "mobile") && rendering_driver == "vulkan";
} }
void EditorExportPlatformAndroid::_notification(int p_what) { void EditorExportPlatformAndroid::_notification(int p_what) {

View File

@@ -825,10 +825,11 @@ class Godot(private val context: Context) {
* Returns true if `Vulkan` is used for rendering. * Returns true if `Vulkan` is used for rendering.
*/ */
private fun usesVulkan(): Boolean { private fun usesVulkan(): Boolean {
var rendererSource = "ProjectSettings" val rendererInfo = GodotLib.getRendererInfo()
var renderer = GodotLib.getGlobal("rendering/renderer/rendering_method")
var renderingDeviceSource = "ProjectSettings" var renderingDeviceSource = "ProjectSettings"
var renderingDevice = GodotLib.getGlobal("rendering/rendering_device/driver") var renderingDevice = rendererInfo[0]
var rendererSource = "ProjectSettings"
var renderer = rendererInfo[1]
val cmdline = getCommandLine() val cmdline = getCommandLine()
var index = cmdline.indexOf("--rendering-method") var index = cmdline.indexOf("--rendering-method")
if (index > -1 && cmdline.size > index + 1) { if (index > -1 && cmdline.size > index + 1) {

View File

@@ -189,6 +189,15 @@ public class GodotLib {
*/ */
public static native String getGlobal(String p_key); public static native String getGlobal(String p_key);
/**
* Used to get info about the current rendering system.
*
* @return A String array with two elements:
* [0] Rendering driver name.
* [1] Rendering method.
*/
public static native String[] getRendererInfo();
/** /**
* Used to access Godot's editor settings. * Used to access Godot's editor settings.
* @param settingKey Setting key * @param settingKey Setting key

View File

@@ -474,6 +474,17 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
return env->NewStringUTF(setting_value.utf8().get_data()); return env->NewStringUTF(setting_value.utf8().get_data());
} }
JNIEXPORT jobjectArray JNICALL Java_org_godotengine_godot_GodotLib_getRendererInfo(JNIEnv *env, jclass clazz) {
String rendering_driver = RenderingServer::get_singleton()->get_current_rendering_driver_name();
String rendering_method = RenderingServer::get_singleton()->get_current_rendering_method();
jobjectArray result = env->NewObjectArray(2, env->FindClass("java/lang/String"), nullptr);
env->SetObjectArrayElement(result, 0, env->NewStringUTF(rendering_driver.utf8().get_data()));
env->SetObjectArrayElement(result, 1, env->NewStringUTF(rendering_method.utf8().get_data()));
return result;
}
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) { JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
String editor_setting_value = ""; String editor_setting_value = "";
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED

View File

@@ -61,6 +61,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path); JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
JNIEXPORT jobjectArray JNICALL Java_org_godotengine_godot_GodotLib_getRendererInfo(JNIEnv *env, jclass clazz);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key); JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorSetting(JNIEnv *env, jclass clazz, jstring p_key, jobject p_data); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorSetting(JNIEnv *env, jclass clazz, jstring p_key, jobject p_data);
JNIEXPORT jobject JNICALL Java_org_godotengine_godot_GodotLib_getEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_default_value); JNIEXPORT jobject JNICALL Java_org_godotengine_godot_GodotLib_getEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_default_value);

View File

@@ -2540,7 +2540,9 @@ bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExp
} }
} }
if (GLOBAL_GET("rendering/rendering_device/driver.ios") == "metal") { String rendering_method = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
String rendering_driver = GLOBAL_GET("rendering/rendering_device/driver.ios");
if ((rendering_method == "forward_plus" || rendering_method == "mobile") && rendering_driver == "metal") {
float version = p_preset->get("application/min_ios_version").operator String().to_float(); float version = p_preset->get("application/min_ios_version").operator String().to_float();
if (version < 14.0) { if (version < 14.0) {
err += TTR("Metal renderer require iOS 14+.") + "\n"; err += TTR("Metal renderer require iOS 14+.") + "\n";