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Android: Fix export and runtime logic to check if using Vulkan
Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal) even when targeting the Compatibility renderer. Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
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committed by
Rémi Verschelde
parent
b77423370a
commit
28d1dccf63
@@ -2540,7 +2540,9 @@ bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExp
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}
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}
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if (GLOBAL_GET("rendering/rendering_device/driver.ios") == "metal") {
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String rendering_method = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
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String rendering_driver = GLOBAL_GET("rendering/rendering_device/driver.ios");
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if ((rendering_method == "forward_plus" || rendering_method == "mobile") && rendering_driver == "metal") {
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float version = p_preset->get("application/min_ios_version").operator String().to_float();
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if (version < 14.0) {
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err += TTR("Metal renderer require iOS 14+.") + "\n";
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