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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

[Web] Small fixes and enhancements.

- "Definitive" fix for ENOENT randomly disappearing from emscripten.
- Proper shutdown when setup fails.
- Re-enable WebGL explicit buffer swap.
- Re-enable optional per-pixel transparency.
- Add type cast to make closure compiler happy.
- Remove emscripten Safari WebGL workaround.
- Improve AudioWorklet cleanup.
This commit is contained in:
Fabio Alessandrelli
2022-09-08 09:44:14 +02:00
parent c658fa8b77
commit 27f22b29f8
7 changed files with 51 additions and 11 deletions

View File

@@ -339,16 +339,21 @@ const GodotAudioWorklet = {
if (GodotAudioWorklet.promise === null) {
return;
}
GodotAudioWorklet.promise.then(function () {
const p = GodotAudioWorklet.promise;
p.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
});
GodotAudioWorklet.worklet.disconnect();
GodotAudioWorklet.worklet.port.onmessage = null;
GodotAudioWorklet.worklet = null;
GodotAudioWorklet.promise = null;
resolve();
}).catch(function (err) { /* aborted? */ });
}).catch(function (err) {
// Aborted?
GodotRuntime.error(err);
});
});
},
},