You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Scene import more or less working, needs some missing features.
This commit is contained in:
@@ -103,6 +103,7 @@
|
||||
#include "import/resource_importer_csv_translation.h"
|
||||
#include "import/resource_importer_wav.h"
|
||||
#include "import/resource_importer_obj.h"
|
||||
#include "import/resource_importer_scene.h"
|
||||
// end
|
||||
#include "editor_settings.h"
|
||||
#include "io_plugins/editor_texture_import_plugin.h"
|
||||
@@ -113,7 +114,7 @@
|
||||
#include "io_plugins/editor_bitmask_import_plugin.h"
|
||||
#include "io_plugins/editor_mesh_import_plugin.h"
|
||||
#include "io_plugins/editor_export_scene.h"
|
||||
#include "io_plugins/editor_import_collada.h"
|
||||
#include "import/editor_import_collada.h"
|
||||
#include "io_plugins/editor_scene_importer_fbxconv.h"
|
||||
|
||||
#include "plugins/editor_preview_plugins.h"
|
||||
@@ -5137,6 +5138,16 @@ EditorNode::EditorNode() {
|
||||
import_obj.instance();
|
||||
ResourceFormatImporter::get_singleton()->add_importer(import_obj);
|
||||
|
||||
Ref<ResourceImporterScene> import_scene;
|
||||
import_scene.instance();
|
||||
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
|
||||
|
||||
{
|
||||
Ref<EditorSceneImporterCollada> import_collada;
|
||||
import_collada.instance();
|
||||
import_scene->add_importer(import_collada);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
_pvrtc_register_compressors();
|
||||
|
||||
Reference in New Issue
Block a user