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Scene import more or less working, needs some missing features.

This commit is contained in:
Juan Linietsky
2017-02-04 09:48:04 -03:00
parent d2b2d6801f
commit 27eae4ada1
5 changed files with 1297 additions and 6 deletions

View File

@@ -103,6 +103,7 @@
#include "import/resource_importer_csv_translation.h"
#include "import/resource_importer_wav.h"
#include "import/resource_importer_obj.h"
#include "import/resource_importer_scene.h"
// end
#include "editor_settings.h"
#include "io_plugins/editor_texture_import_plugin.h"
@@ -113,7 +114,7 @@
#include "io_plugins/editor_bitmask_import_plugin.h"
#include "io_plugins/editor_mesh_import_plugin.h"
#include "io_plugins/editor_export_scene.h"
#include "io_plugins/editor_import_collada.h"
#include "import/editor_import_collada.h"
#include "io_plugins/editor_scene_importer_fbxconv.h"
#include "plugins/editor_preview_plugins.h"
@@ -5137,6 +5138,16 @@ EditorNode::EditorNode() {
import_obj.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_obj);
Ref<ResourceImporterScene> import_scene;
import_scene.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
{
Ref<EditorSceneImporterCollada> import_collada;
import_collada.instance();
import_scene->add_importer(import_collada);
}
}
_pvrtc_register_compressors();