diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 18ea29857bc..2db7992e1ea 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -2444,7 +2444,7 @@
Hints that an integer property is a bitmask using the optionally named 3D physics layers.
- Hints that an integer property is a bitmask using the optionally named 2D navigation layers.
+ Hints that an integer property is a bitmask using the optionally named 3D navigation layers.
Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
diff --git a/doc/classes/NavigationRegion2D.xml b/doc/classes/NavigationRegion2D.xml
index 62e64f2a3c6..2647e961c98 100644
--- a/doc/classes/NavigationRegion2D.xml
+++ b/doc/classes/NavigationRegion2D.xml
@@ -26,7 +26,7 @@
Determines if the [NavigationRegion2D] is enabled or disabled.
- When pathfinding enters this regions navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
+ When pathfinding enters this region's navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
A bitfield determining all navigation layers the region belongs to. These navigation layers can be checked upon when requesting a path with [method NavigationServer2D.map_get_path].
@@ -35,7 +35,7 @@
The [NavigationPolygon] resource to use.
- When pathfinding moves inside this regions navmesh the traveled distances are multiplied with [code]travel_cost[/code] for determining the shortest path.
+ When pathfinding moves inside this region's navmesh the traveled distances are multiplied with [code]travel_cost[/code] for determining the shortest path.
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index 3af7fe5c978..61dcd13dc8e 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -33,7 +33,7 @@
Determines if the [NavigationRegion3D] is enabled or disabled.
- When pathfinding enters this regions navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
+ When pathfinding enters this region's navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
A bitfield determining all navigation layers the region belongs to. These navigation layers can be checked upon when requesting a path with [method NavigationServer3D.map_get_path].
@@ -42,7 +42,7 @@
The [NavigationMesh] resource to use.
- When pathfinding moves inside this regions navmesh the traveled distances are multiplied with [code]travel_cost[/code] for determining the shortest path.
+ When pathfinding moves inside this region's navmesh the traveled distances are multiplied with [code]travel_cost[/code] for determining the shortest path.
diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml
index c57029a1803..56a662d062a 100644
--- a/doc/classes/World3D.xml
+++ b/doc/classes/World3D.xml
@@ -19,7 +19,7 @@
The World3D's [Environment].
- The World3D's fallback_environment will be used if the World3D's [Environment] fails or is missing.
+ The World3D's fallback environment will be used if [member environment] fails or is missing.
The [RID] of this world's navigation map. Used by the [NavigationServer3D].