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Merge pull request #108206 from Calinou/transparent-viewport-no-ssr-sss-dof
Disable unsupported SSR, SSS, DoF on transparent viewports
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@@ -1820,9 +1820,13 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
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using_sdfgi = true;
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}
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if (environment_get_ssr_enabled(p_render_data->environment)) {
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using_separate_specular = true;
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using_ssr = true;
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color_pass_flags |= COLOR_PASS_FLAG_SEPARATE_SPECULAR;
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if (!p_render_data->transparent_bg) {
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using_separate_specular = true;
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using_ssr = true;
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color_pass_flags |= COLOR_PASS_FLAG_SEPARATE_SPECULAR;
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} else {
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WARN_PRINT_ONCE("Screen-space reflections are not supported in viewports with a transparent background. Disabling SSR in transparent viewport.");
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}
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}
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}
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@@ -1900,6 +1904,11 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
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bool using_sss = rb_data.is_valid() && !is_reflection_probe && scene_state.used_sss && ss_effects->sss_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
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if (using_sss && p_render_data->transparent_bg) {
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WARN_PRINT_ONCE("Sub-surface scattering is not supported in viewports with a transparent background. Disabling SSS in transparent viewport.");
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using_sss = false;
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}
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if ((using_sss || ce_needs_separate_specular) && !using_separate_specular) {
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using_separate_specular = true;
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color_pass_flags |= COLOR_PASS_FLAG_SEPARATE_SPECULAR;
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