You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
This commit is contained in:
@@ -30,17 +30,17 @@
|
||||
|
||||
#include "export.h"
|
||||
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/io/zip_io.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "core/version.h"
|
||||
#include "editor/editor_export.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "io/marshalls.h"
|
||||
#include "io/zip_io.h"
|
||||
#include "os/file_access.h"
|
||||
#include "os/os.h"
|
||||
#include "platform/android/logo.gen.h"
|
||||
#include "platform/android/run_icon.gen.h"
|
||||
#include "project_settings.h"
|
||||
#include "version.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user