You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
This commit is contained in:
@@ -30,13 +30,13 @@
|
||||
|
||||
#include "visual_script_property_selector.h"
|
||||
|
||||
#include "core/os/keyboard.h"
|
||||
#include "editor_scale.h"
|
||||
#include "modules/visual_script/visual_script.h"
|
||||
#include "modules/visual_script/visual_script_builtin_funcs.h"
|
||||
#include "modules/visual_script/visual_script_flow_control.h"
|
||||
#include "modules/visual_script/visual_script_func_nodes.h"
|
||||
#include "modules/visual_script/visual_script_nodes.h"
|
||||
#include "os/keyboard.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/viewport.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user