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Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
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@@ -30,13 +30,13 @@
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#include "godotsharp_dirs.h"
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#include "os/os.h"
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#include "core/os/os.h"
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#ifdef TOOLS_ENABLED
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#include "core/os/dir_access.h"
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#include "core/project_settings.h"
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#include "core/version.h"
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#include "editor/editor_settings.h"
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#include "os/dir_access.h"
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#include "project_settings.h"
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#include "version.h"
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#endif
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namespace GodotSharpDirs {
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