You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Update HarfBuzz to 12.1.0
This commit is contained in:
105
thirdparty/harfbuzz/src/hb-alloc-pool.hh
vendored
Normal file
105
thirdparty/harfbuzz/src/hb-alloc-pool.hh
vendored
Normal file
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
* This is part of HarfBuzz, a text shaping library.
|
||||
*
|
||||
* Permission is hereby granted, without written agreement and without
|
||||
* license or royalty fees, to use, copy, modify, and distribute this
|
||||
* software and its documentation for any purpose, provided that the
|
||||
* above copyright notice and the following two paragraphs appear in
|
||||
* all copies of this software.
|
||||
*
|
||||
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
|
||||
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
|
||||
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
|
||||
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
* DAMAGE.
|
||||
*
|
||||
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
|
||||
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
|
||||
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
|
||||
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
|
||||
*
|
||||
* Author(s): Behdad Esfahbod
|
||||
*/
|
||||
|
||||
#ifndef HB_ALLOC_POOL_HH
|
||||
#define HB_ALLOC_POOL_HH
|
||||
|
||||
#include "hb-vector.hh"
|
||||
|
||||
/* Memory pool for persistent small- to medium-sized allocations.
|
||||
*
|
||||
* Some AI musings on this, not necessarily true:
|
||||
*
|
||||
* This is a very simple implementation, but it's good enough for our
|
||||
* purposes. It's not thread-safe. It's not very fast. It's not
|
||||
* very memory efficient. It's not very cache efficient. It's not
|
||||
* very anything efficient. But it's simple and it works. And it's
|
||||
* good enough for our purposes. If you need something more
|
||||
* sophisticated, use a real allocator. Or use a real language. */
|
||||
|
||||
struct hb_alloc_pool_t
|
||||
{
|
||||
unsigned ChunkSize = 65536 - 2 * sizeof (void *);
|
||||
|
||||
void *alloc (size_t size, unsigned alignment = 2 * sizeof (void *))
|
||||
{
|
||||
if (unlikely (chunks.in_error ())) return nullptr;
|
||||
|
||||
assert (alignment > 0);
|
||||
assert (alignment <= 2 * sizeof (void *));
|
||||
assert ((alignment & (alignment - 1)) == 0); /* power of two */
|
||||
|
||||
if (size > (ChunkSize) / 4)
|
||||
{
|
||||
/* Big chunk, allocate separately. */
|
||||
hb_vector_t<char> chunk;
|
||||
if (unlikely (!chunk.resize (size))) return nullptr;
|
||||
void *ret = chunk.arrayZ;
|
||||
chunks.push (std::move (chunk));
|
||||
if (chunks.in_error ()) return nullptr;
|
||||
if (chunks.length > 1)
|
||||
{
|
||||
// Bring back the previous last chunk to the end, so that
|
||||
// we can continue to allocate from it.
|
||||
hb_swap (chunks.arrayZ[chunks.length - 1], chunks.arrayZ[chunks.length - 2]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
unsigned pad = (unsigned)(-(uintptr_t) current_chunk.arrayZ) & (alignment - 1);
|
||||
|
||||
// Small chunk, allocate from the last chunk.
|
||||
if (current_chunk.length < pad + size)
|
||||
{
|
||||
chunks.push ();
|
||||
if (unlikely (chunks.in_error ())) return nullptr;
|
||||
hb_vector_t<char> &chunk = chunks.arrayZ[chunks.length - 1];
|
||||
if (unlikely (!chunk.resize (ChunkSize))) return nullptr;
|
||||
current_chunk = chunk;
|
||||
pad = (unsigned)(-(uintptr_t) current_chunk.arrayZ) & (alignment - 1);
|
||||
}
|
||||
|
||||
current_chunk += pad;
|
||||
|
||||
assert (current_chunk.length >= size);
|
||||
void *ret = current_chunk.arrayZ;
|
||||
current_chunk += size;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void discard (void *p_, size_t size)
|
||||
{
|
||||
// Reclaim memory if we can.
|
||||
char *p = (char *) p_;
|
||||
if (current_chunk.arrayZ == p + size && current_chunk.backwards_length >= size)
|
||||
current_chunk -= size;
|
||||
}
|
||||
|
||||
private:
|
||||
hb_vector_t<hb_vector_t<char>> chunks;
|
||||
hb_array_t<char> current_chunk;
|
||||
};
|
||||
|
||||
|
||||
#endif /* HB_ALLOC_POOL_HH */
|
||||
Reference in New Issue
Block a user