1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix VideoStreamPlayer seamless loop

This commit is contained in:
今井きなみ
2023-06-05 00:32:16 +02:00
parent 543750a1b3
commit 270bc93b95

View File

@@ -281,6 +281,9 @@ void VideoStreamPlayer::play() {
set_process_internal(true); set_process_internal(true);
last_audio_time = 0; last_audio_time = 0;
// We update the playback to render the first frame immediately.
playback->update(0);
if (!can_process()) { if (!can_process()) {
_notification(NOTIFICATION_PAUSED); _notification(NOTIFICATION_PAUSED);
} }