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Add override keywords.

This commit is contained in:
Marcel Admiraal
2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

View File

@@ -190,8 +190,8 @@ class EditorInspectorPluginSkeleton : public EditorInspectorPlugin {
EditorNode *editor;
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class Skeleton3DEditorPlugin : public EditorPlugin {
@@ -202,7 +202,7 @@ class Skeleton3DEditorPlugin : public EditorPlugin {
public:
Skeleton3DEditorPlugin(EditorNode *p_node);
virtual String get_name() const { return "Skeleton3D"; }
virtual String get_name() const override { return "Skeleton3D"; }
};
#endif // SKELETON_3D_EDITOR_PLUGIN_H