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Add override keywords.
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@@ -77,11 +77,11 @@ class ShaderFileEditorPlugin : public EditorPlugin {
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Button *button;
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public:
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virtual String get_name() const { return "ShaderFile"; }
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bool has_main_screen() const { return false; }
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virtual void edit(Object *p_object);
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virtual bool handles(Object *p_object) const;
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virtual void make_visible(bool p_visible);
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virtual String get_name() const override { return "ShaderFile"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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ShaderFileEditor *get_shader_editor() const { return shader_editor; }
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