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Add override keywords.

This commit is contained in:
Marcel Admiraal
2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

View File

@@ -76,15 +76,15 @@ class EditorInspectorPluginMesh : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class MeshEditorPlugin : public EditorPlugin {
GDCLASS(MeshEditorPlugin, EditorPlugin);
public:
virtual String get_name() const { return "Mesh"; }
virtual String get_name() const override { return "Mesh"; }
MeshEditorPlugin(EditorNode *p_node);
};