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Add override keywords.

This commit is contained in:
Marcel Admiraal
2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

View File

@@ -311,11 +311,11 @@ class AssetLibraryEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "AssetLib"; }
bool has_main_screen() const { return true; }
virtual void edit(Object *p_object) {}
virtual bool handles(Object *p_object) const { return false; }
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "AssetLib"; }
bool has_main_screen() const override { return true; }
virtual void edit(Object *p_object) override {}
virtual bool handles(Object *p_object) const override { return false; }
virtual void make_visible(bool p_visible) override;
//virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
//virtual Dictionary get_state() const;
//virtual void set_state(const Dictionary& p_state);