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Add override keywords.
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@@ -311,11 +311,11 @@ class AssetLibraryEditorPlugin : public EditorPlugin {
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EditorNode *editor;
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public:
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virtual String get_name() const { return "AssetLib"; }
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bool has_main_screen() const { return true; }
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virtual void edit(Object *p_object) {}
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virtual bool handles(Object *p_object) const { return false; }
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virtual void make_visible(bool p_visible);
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virtual String get_name() const override { return "AssetLib"; }
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bool has_main_screen() const override { return true; }
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virtual void edit(Object *p_object) override {}
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virtual bool handles(Object *p_object) const override { return false; }
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virtual void make_visible(bool p_visible) override;
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//virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
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//virtual Dictionary get_state() const;
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//virtual void set_state(const Dictionary& p_state);
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