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Add override keywords.
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@@ -116,7 +116,7 @@ class Script : public Resource {
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OBJ_SAVE_TYPE(Script);
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protected:
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virtual bool editor_can_reload_from_file() { return false; } // this is handled by editor better
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virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better
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void _notification(int p_what);
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static void _bind_methods();
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