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Removes Script::get_node_type()
used before GDScript, with squirrel apparently
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@@ -609,11 +609,6 @@ Error GDScript::reload(bool p_keep_state) {
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return OK;
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}
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String GDScript::get_node_type() const {
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return ""; // ?
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}
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ScriptLanguage *GDScript::get_language() const {
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return GDScriptLanguage::get_singleton();
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