1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Allow class_name scripts to have nested inheritance

This commit is contained in:
George Marques
2019-03-09 00:47:27 -03:00
parent a38bf5287a
commit 25f9aee005
9 changed files with 17 additions and 8 deletions

View File

@@ -895,7 +895,7 @@ StringName EditorData::script_class_get_base(const String &p_class) const {
Object *EditorData::script_class_instance(const String &p_class) {
if (ScriptServer::is_global_class(p_class)) {
Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(p_class));
Object *obj = ClassDB::instance(ScriptServer::get_global_class_native_base(p_class));
if (obj) {
RES script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class));
if (script.is_valid())