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Replace .NET detection code with ClassDB::class_exists("CSharpScript").

This commit is contained in:
bruvzg
2024-07-23 23:46:14 +03:00
parent 8e36f98ea5
commit 25f78a5eb6
3 changed files with 5 additions and 5 deletions

View File

@@ -1491,7 +1491,7 @@ ProjectSettings::ProjectSettings() {
PackedStringArray extensions;
extensions.push_back("gd");
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
if (ClassDB::class_exists("CSharpScript")) {
extensions.push_back("cs");
}
extensions.push_back("gdshader");