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Fix shader array parsing in variable declaration
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@@ -1001,7 +1001,7 @@ private:
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Node *_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, int &r_array_size);
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Error _parse_global_array_size(int &r_array_size, const FunctionInfo &p_function_info);
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Error _parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, ArrayDeclarationNode *p_node, ArrayDeclarationNode::Declaration *p_decl, int &r_array_size, bool &r_is_unknown_size);
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Error _parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, Node *&r_size_expression, int &r_array_size, bool &r_is_unknown_size);
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Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info);
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