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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Fix typo in file dialog shortcut

Also change the shortcut to refresh to F5.
This commit is contained in:
George Marques
2016-06-28 11:12:07 -03:00
parent f4c6640827
commit 259e60d283
2 changed files with 7 additions and 7 deletions

View File

@@ -144,11 +144,11 @@ void EditorFileDialog::_unhandled_input(const InputEvent& p_event) {
dir->grab_focus(); dir->grab_focus();
handled=true; handled=true;
} }
if (ED_IS_SHORTCUT("file_dialog/mode_favorite_up", p_event)) { if (ED_IS_SHORTCUT("file_dialog/move_favorite_up", p_event)) {
_favorite_move_up(); _favorite_move_up();
handled=true; handled=true;
} }
if (ED_IS_SHORTCUT("file_dialog/mode_favorite_down", p_event)) { if (ED_IS_SHORTCUT("file_dialog/move_favorite_down", p_event)) {
_favorite_move_down(); _favorite_move_down();
handled=true; handled=true;
} }
@@ -1290,14 +1290,14 @@ EditorFileDialog::EditorFileDialog() {
ED_SHORTCUT("file_dialog/go_back", TTR("Go Back"), KEY_MASK_ALT|KEY_LEFT); ED_SHORTCUT("file_dialog/go_back", TTR("Go Back"), KEY_MASK_ALT|KEY_LEFT);
ED_SHORTCUT("file_dialog/go_forward", TTR("Go Forward"), KEY_MASK_ALT|KEY_RIGHT); ED_SHORTCUT("file_dialog/go_forward", TTR("Go Forward"), KEY_MASK_ALT|KEY_RIGHT);
ED_SHORTCUT("file_dialog/go_up", TTR("Go Up"), KEY_MASK_ALT|KEY_UP); ED_SHORTCUT("file_dialog/go_up", TTR("Go Up"), KEY_MASK_ALT|KEY_UP);
ED_SHORTCUT("file_dialog/refresh", TTR("Refresh"), KEY_MASK_CMD|KEY_F5); // ctrl + f5 else it launches the game as well.. ED_SHORTCUT("file_dialog/refresh", TTR("Refresh"), KEY_F5);
ED_SHORTCUT("file_dialog/toggle_hidden_files", TTR("Toggle Hidden Files"), KEY_MASK_CMD|KEY_H); ED_SHORTCUT("file_dialog/toggle_hidden_files", TTR("Toggle Hidden Files"), KEY_MASK_CMD|KEY_H);
ED_SHORTCUT("file_dialog/toggle_favorite", TTR("Toggle Favorite"), KEY_MASK_ALT|KEY_F); ED_SHORTCUT("file_dialog/toggle_favorite", TTR("Toggle Favorite"), KEY_MASK_ALT|KEY_F);
ED_SHORTCUT("file_dialog/toggle_mode", TTR("Toggle Mode"), KEY_MASK_ALT|KEY_V); ED_SHORTCUT("file_dialog/toggle_mode", TTR("Toggle Mode"), KEY_MASK_ALT|KEY_V);
ED_SHORTCUT("file_dialog/create_folder", TTR("Create Folder"), KEY_MASK_CMD|KEY_N); ED_SHORTCUT("file_dialog/create_folder", TTR("Create Folder"), KEY_MASK_CMD|KEY_N);
ED_SHORTCUT("file_dialog/focus_path", TTR("Focus Path"), KEY_MASK_CMD|KEY_D); ED_SHORTCUT("file_dialog/focus_path", TTR("Focus Path"), KEY_MASK_CMD|KEY_D);
ED_SHORTCUT("file_dialog/mode_favorite_up", TTR("Mode Favorite Up"), KEY_MASK_CMD|KEY_UP); ED_SHORTCUT("file_dialog/move_favorite_up", TTR("Move Favorite Up"), KEY_MASK_CMD|KEY_UP);
ED_SHORTCUT("file_dialog/mode_favorite_down", TTR("Mode Favorite Down"), KEY_MASK_CMD|KEY_DOWN); ED_SHORTCUT("file_dialog/move_favorite_down", TTR("Move Favorite Down"), KEY_MASK_CMD|KEY_DOWN);
HBoxContainer *pathhb = memnew( HBoxContainer ); HBoxContainer *pathhb = memnew( HBoxContainer );

View File

@@ -1181,11 +1181,11 @@ msgid "Focus Path"
msgstr "" msgstr ""
#: tools/editor/editor_file_dialog.cpp #: tools/editor/editor_file_dialog.cpp
msgid "Mode Favorite Up" msgid "Move Favorite Up"
msgstr "" msgstr ""
#: tools/editor/editor_file_dialog.cpp #: tools/editor/editor_file_dialog.cpp
msgid "Mode Favorite Down" msgid "Move Favorite Down"
msgstr "" msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp #: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp