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-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
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@@ -35,12 +35,12 @@
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#include "drivers/windows/mutex_windows.h"
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#include "drivers/windows/rw_lock_windows.h"
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#include "drivers/windows/semaphore_windows.h"
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#include "global_config.h"
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#include "io/marshalls.h"
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#include "main/main.h"
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#include "platform/windows/packet_peer_udp_winsock.h"
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#include "platform/windows/stream_peer_winsock.h"
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#include "platform/windows/tcp_server_winsock.h"
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#include "project_settings.h"
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#include "servers/audio_server.h"
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#include "servers/visual/visual_server_raster.h"
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#include "thread_uwp.h"
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@@ -851,9 +851,8 @@ String OSUWP::get_data_dir() const {
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return String(data_folder->Path->Data()).replace("\\", "/");
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}
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bool OSUWP::check_feature_support(const String &p_feature) {
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return VisualServer::get_singleton()->has_os_feature(p_feature);
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bool OSUWP::_check_internal_feature_support(const String &p_feature) {
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return p_feature == "pc" || p_feature == "s3tc";
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}
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PowerState OSUWP::get_power_state() {
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