You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
This commit is contained in:
@@ -29,7 +29,7 @@
|
||||
/*************************************************************************/
|
||||
#include "visual_script_flow_control.h"
|
||||
|
||||
#include "global_config.h"
|
||||
#include "project_settings.h"
|
||||
#include "io/resource_loader.h"
|
||||
#include "os/keyboard.h"
|
||||
|
||||
@@ -875,7 +875,7 @@ String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const
|
||||
case Ref<InputEvent>::ACTION: {
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
GlobalConfig::get_singleton()->get_property_list(&pinfo);
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
int index = 1;
|
||||
|
||||
text = "No Action";
|
||||
@@ -1119,7 +1119,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
|
||||
if (what == "action_name") {
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
GlobalConfig::get_singleton()->get_property_list(&pinfo);
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
int index = 1;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
@@ -1325,7 +1325,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
|
||||
if (what == "action_name") {
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
GlobalConfig::get_singleton()->get_property_list(&pinfo);
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
int index = 1;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
@@ -1456,7 +1456,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
|
||||
actions = "None";
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
GlobalConfig::get_singleton()->get_property_list(&pinfo);
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
Vector<String> al;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
|
||||
Reference in New Issue
Block a user