You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-04 17:04:49 +00:00
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
This commit is contained in:
@@ -32,7 +32,7 @@
|
||||
#include "editor_file_system.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_settings.h"
|
||||
#include "global_config.h"
|
||||
#include "project_settings.h"
|
||||
#include "os/keyboard.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user