1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

-Renamed GlobalConfig to ProjectSettings, makes more sense.

-Added system for feature overrides, it's pretty cool :)
This commit is contained in:
Juan Linietsky
2017-07-19 17:00:46 -03:00
parent 89588d4334
commit 25678b1876
162 changed files with 1296 additions and 831 deletions

View File

@@ -30,7 +30,7 @@
#include "texture_editor_plugin.h"
#include "editor/editor_settings.h"
#include "global_config.h"
#include "project_settings.h"
#include "io/resource_loader.h"
void TextureEditor::_gui_input(Ref<InputEvent> p_event) {