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Mono/C#: Fix several clang-tidy warnings and cleanup
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@@ -28,14 +28,14 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "string_glue.h"
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#ifdef MONO_GLUE_ENABLED
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "core/vector.h"
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#include "../mono_gd/gd_mono_marshal.h"
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MonoArray *godot_icall_String_md5_buffer(MonoString *p_str) {
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Vector<uint8_t> ret = GDMonoMarshal::mono_string_to_godot(p_str).md5_buffer();
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// TODO Check possible Array/Vector<uint8_t> problem?
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