You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Fix threaded update for textures
* Previews and other stuff now works again. * Not the best solution, will have to be improved in the future usinc async queues where supported.
This commit is contained in:
@@ -1602,8 +1602,6 @@ void RendererStorageRD::material_set_param(RID p_material, const StringName &p_p
|
||||
} else {
|
||||
_material_queue_update(material, true, true);
|
||||
}
|
||||
|
||||
print_line("set parameter: " + String(p_param));
|
||||
}
|
||||
|
||||
Variant RendererStorageRD::material_get_param(RID p_material, const StringName &p_param) const {
|
||||
|
||||
Reference in New Issue
Block a user