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Merge pull request #50114 from Chaosus/vs_constants

Few improvements for constants in visual shader
This commit is contained in:
Rémi Verschelde
2021-08-13 14:45:13 +02:00
committed by GitHub
3 changed files with 52 additions and 71 deletions

View File

@@ -38,7 +38,7 @@ VisualShaderNodeConstant::VisualShaderNodeConstant() {
////////////// Scalar(Float)
String VisualShaderNodeFloatConstant::get_caption() const {
return "ScalarFloat";
return "FloatConstant";
}
int VisualShaderNodeFloatConstant::get_input_port_count() const {
@@ -97,7 +97,7 @@ VisualShaderNodeFloatConstant::VisualShaderNodeFloatConstant() {
////////////// Scalar(Int)
String VisualShaderNodeIntConstant::get_caption() const {
return "ScalarInt";
return "IntConstant";
}
int VisualShaderNodeIntConstant::get_input_port_count() const {
@@ -156,7 +156,7 @@ VisualShaderNodeIntConstant::VisualShaderNodeIntConstant() {
////////////// Boolean
String VisualShaderNodeBooleanConstant::get_caption() const {
return "Boolean";
return "BooleanConstant";
}
int VisualShaderNodeBooleanConstant::get_input_port_count() const {
@@ -215,7 +215,7 @@ VisualShaderNodeBooleanConstant::VisualShaderNodeBooleanConstant() {
////////////// Color
String VisualShaderNodeColorConstant::get_caption() const {
return "Color";
return "ColorConstant";
}
int VisualShaderNodeColorConstant::get_input_port_count() const {
@@ -285,7 +285,7 @@ VisualShaderNodeColorConstant::VisualShaderNodeColorConstant() {
////////////// Vector
String VisualShaderNodeVec3Constant::get_caption() const {
return "Vector";
return "VectorConstant";
}
int VisualShaderNodeVec3Constant::get_input_port_count() const {
@@ -344,7 +344,7 @@ VisualShaderNodeVec3Constant::VisualShaderNodeVec3Constant() {
////////////// Transform3D
String VisualShaderNodeTransformConstant::get_caption() const {
return "Transform3D";
return "TransformConstant";
}
int VisualShaderNodeTransformConstant::get_input_port_count() const {