1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Enable snapping when control key pressed

This commit is contained in:
Chaosus
2018-02-21 17:14:26 +03:00
parent b2412c72a0
commit 24c170555d
2 changed files with 5 additions and 1 deletions

View File

@@ -505,6 +505,7 @@ private:
ConfirmationDialog *settings_dialog;
bool snap_enabled;
bool snap_key_enabled;
LineEdit *snap_translate;
LineEdit *snap_rotate;
LineEdit *snap_scale;
@@ -579,7 +580,7 @@ public:
ToolMode get_tool_mode() const { return tool_mode; }
bool are_local_coords_enabled() const { return tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
bool is_snap_enabled() const { return snap_enabled; }
bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; }
float get_translate_snap() const { return snap_translate->get_text().to_double(); }
float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
float get_scale_snap() const { return snap_scale->get_text().to_double(); }