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[Net] Rename RPC constants and annotation arguments.

any -> any_peer
sync -> call_local
ordered -> unreliable_ordered

Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER
Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
This commit is contained in:
Fabio Alessandrelli
2021-10-01 10:43:22 +02:00
parent 8be97e3b51
commit 24a949ea11
13 changed files with 27 additions and 27 deletions

View File

@@ -189,7 +189,7 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
cfg["ordered"] = true;
switch (mode) {
case Multiplayer::TRANSFER_MODE_ORDERED:
case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
cfg["maxPacketLifetime"] = 1;
break;
case Multiplayer::TRANSFER_MODE_UNRELIABLE:
@@ -334,7 +334,7 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si
case Multiplayer::TRANSFER_MODE_RELIABLE:
ch = CH_RELIABLE;
break;
case Multiplayer::TRANSFER_MODE_ORDERED:
case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
ch = CH_ORDERED;
break;
case Multiplayer::TRANSFER_MODE_UNRELIABLE: