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[Net] Rename RPC constants and annotation arguments.
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
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@@ -39,7 +39,7 @@ extern "C" {
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typedef enum {
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GODOT_METHOD_RPC_MODE_DISABLED,
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GODOT_METHOD_RPC_MODE_ANY,
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GODOT_METHOD_RPC_MODE_ANY_PEER,
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GODOT_METHOD_RPC_MODE_AUTHORITY,
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} godot_nativescript_method_rpc_mode;
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