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Remove registration of deprecated classes
This commit is contained in:
@@ -51,7 +51,6 @@
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#include "core/io/json.h"
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#include "core/io/marshalls.h"
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#include "core/io/missing_resource.h"
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#include "core/io/packed_data_container.h"
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#include "core/io/packet_peer.h"
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#include "core/io/packet_peer_dtls.h"
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#include "core/io/packet_peer_udp.h"
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@@ -80,6 +79,9 @@
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#include "core/string/optimized_translation.h"
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#include "core/string/translation.h"
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#include "core/string/translation_server.h"
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#ifndef DISABLE_DEPRECATED
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#include "core/io/packed_data_container.h"
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#endif
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static Ref<ResourceFormatSaverBinary> resource_saver_binary;
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static Ref<ResourceFormatLoaderBinary> resource_loader_binary;
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@@ -264,13 +266,15 @@ void register_core_types() {
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GDREGISTER_CLASS(PCKPacker);
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GDREGISTER_CLASS(PackedDataContainer);
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GDREGISTER_ABSTRACT_CLASS(PackedDataContainerRef);
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GDREGISTER_CLASS(AStar3D);
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GDREGISTER_CLASS(AStar2D);
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GDREGISTER_CLASS(AStarGrid2D);
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GDREGISTER_CLASS(EncodedObjectAsID);
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GDREGISTER_CLASS(RandomNumberGenerator);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(PackedDataContainer);
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GDREGISTER_ABSTRACT_CLASS(PackedDataContainerRef);
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#endif
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GDREGISTER_ABSTRACT_CLASS(ImageFormatLoader);
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GDREGISTER_CLASS(ImageFormatLoaderExtension);
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@@ -32,7 +32,7 @@
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#include "editor/editor_settings.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/2d/tile_map.h"
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#include "scene/2d/tile_map_layer.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/panel.h"
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@@ -33,7 +33,6 @@
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#include "tile_atlas_view.h"
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#include "editor/editor_properties.h"
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#include "scene/2d/tile_map.h"
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#include "scene/gui/box_container.h"
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class Label;
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@@ -39,6 +39,7 @@
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#include "editor/multi_node_edit.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/2d/tile_map.h"
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#include "scene/2d/tile_map_layer.h"
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#include "scene/gui/split_container.h"
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@@ -33,7 +33,6 @@
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#include "tile_atlas_view.h"
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#include "core/os/thread.h"
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#include "scene/2d/tile_map.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/flow_container.h"
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@@ -46,6 +45,7 @@
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#include "scene/gui/tab_bar.h"
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#include "scene/gui/tree.h"
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class TileMapLayer;
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class TileMapLayerEditor;
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class TileMapLayerSubEditorPlugin : public Object {
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@@ -104,7 +104,6 @@
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#include "editor/plugins/node_3d_editor_gizmos.h"
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#include "editor/plugins/occluder_instance_3d_editor_plugin.h"
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#include "editor/plugins/packed_scene_editor_plugin.h"
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#include "editor/plugins/parallax_background_editor_plugin.h"
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#include "editor/plugins/particles_editor_plugin.h"
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#include "editor/plugins/path_2d_editor_plugin.h"
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#include "editor/plugins/path_3d_editor_plugin.h"
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@@ -117,7 +116,6 @@
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#include "editor/plugins/shader_file_editor_plugin.h"
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#include "editor/plugins/skeleton_2d_editor_plugin.h"
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#include "editor/plugins/skeleton_3d_editor_plugin.h"
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#include "editor/plugins/skeleton_ik_3d_editor_plugin.h"
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#include "editor/plugins/sprite_2d_editor_plugin.h"
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#include "editor/plugins/sprite_frames_editor_plugin.h"
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#include "editor/plugins/style_box_editor_plugin.h"
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@@ -131,6 +129,10 @@
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#include "editor/plugins/tool_button_editor_plugin.h"
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#include "editor/plugins/voxel_gi_editor_plugin.h"
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#include "editor/register_exporters.h"
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#ifndef DISABLE_DEPRECATED
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#include "editor/plugins/parallax_background_editor_plugin.h"
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#include "editor/plugins/skeleton_ik_3d_editor_plugin.h"
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#endif
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void register_editor_types() {
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OS::get_singleton()->benchmark_begin_measure("Editor", "Register Types");
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@@ -242,7 +244,6 @@ void register_editor_types() {
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EditorPlugins::add_by_type<ShaderEditorPlugin>();
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EditorPlugins::add_by_type<ShaderFileEditorPlugin>();
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EditorPlugins::add_by_type<Skeleton3DEditorPlugin>();
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EditorPlugins::add_by_type<SkeletonIK3DEditorPlugin>();
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EditorPlugins::add_by_type<SpriteFramesEditorPlugin>();
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EditorPlugins::add_by_type<StyleBoxEditorPlugin>();
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EditorPlugins::add_by_type<SubViewportPreviewEditorPlugin>();
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@@ -253,6 +254,9 @@ void register_editor_types() {
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EditorPlugins::add_by_type<ThemeEditorPlugin>();
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EditorPlugins::add_by_type<ToolButtonEditorPlugin>();
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EditorPlugins::add_by_type<VoxelGIEditorPlugin>();
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#ifndef DISABLE_DEPREACTED
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EditorPlugins::add_by_type<SkeletonIK3DEditorPlugin>();
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#endif
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// 2D
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EditorPlugins::add_by_type<Camera2DEditorPlugin>();
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@@ -265,7 +269,6 @@ void register_editor_types() {
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EditorPlugins::add_by_type<NavigationLink2DEditorPlugin>();
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EditorPlugins::add_by_type<NavigationObstacle2DEditorPlugin>();
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EditorPlugins::add_by_type<NavigationPolygonEditorPlugin>();
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EditorPlugins::add_by_type<ParallaxBackgroundEditorPlugin>();
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EditorPlugins::add_by_type<Path2DEditorPlugin>();
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EditorPlugins::add_by_type<Polygon2DEditorPlugin>();
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EditorPlugins::add_by_type<Cast2DEditorPlugin>();
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@@ -273,6 +276,9 @@ void register_editor_types() {
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EditorPlugins::add_by_type<Sprite2DEditorPlugin>();
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EditorPlugins::add_by_type<TileSetEditorPlugin>();
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EditorPlugins::add_by_type<TileMapEditorPlugin>();
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#ifndef DISABLE_DEPRECATED
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EditorPlugins::add_by_type<ParallaxBackgroundEditorPlugin>();
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#endif
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// For correct doc generation.
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GLOBAL_DEF("editor/run/main_run_args", "");
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@@ -41,13 +41,13 @@
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#ifndef DISABLE_DEPRECATED
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#include "extensions/openxr_extension_wrapper_extension.h"
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#include "scene/openxr_hand.h"
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#endif // DISABLE_DEPRECATED
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#include "scene/openxr_composition_layer.h"
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#include "scene/openxr_composition_layer_cylinder.h"
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#include "scene/openxr_composition_layer_equirect.h"
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#include "scene/openxr_composition_layer_quad.h"
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#include "scene/openxr_hand.h"
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#include "scene/openxr_visibility_mask.h"
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#include "extensions/openxr_composition_layer_depth_extension.h"
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@@ -229,7 +229,9 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
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GDREGISTER_CLASS(OpenXRCompositionLayerCylinder);
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GDREGISTER_CLASS(OpenXRCompositionLayerQuad);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(OpenXRHand);
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#endif
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GDREGISTER_CLASS(OpenXRVisibilityMask);
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@@ -106,7 +106,6 @@
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#include "scene/main/timer.h"
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#include "scene/main/viewport.h"
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#include "scene/main/window.h"
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#include "scene/resources/animated_texture.h"
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#include "scene/resources/animation_library.h"
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#include "scene/resources/atlas_texture.h"
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#include "scene/resources/audio_stream_polyphonic.h"
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@@ -161,6 +160,9 @@
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#include "scene/resources/visual_shader_particle_nodes.h"
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#include "scene/resources/visual_shader_sdf_nodes.h"
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#include "scene/theme/theme_db.h"
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#ifndef DISABLE_DEPRECATED
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#include "scene/resources/animated_texture.h"
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#endif
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// 2D
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#include "scene/2d/animated_sprite_2d.h"
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@@ -179,14 +181,11 @@
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#include "scene/2d/mesh_instance_2d.h"
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#include "scene/2d/multimesh_instance_2d.h"
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#include "scene/2d/parallax_2d.h"
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#include "scene/2d/parallax_background.h"
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#include "scene/2d/parallax_layer.h"
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#include "scene/2d/path_2d.h"
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#include "scene/2d/polygon_2d.h"
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#include "scene/2d/remote_transform_2d.h"
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#include "scene/2d/skeleton_2d.h"
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#include "scene/2d/sprite_2d.h"
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#include "scene/2d/tile_map.h"
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#include "scene/2d/tile_map_layer.h"
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#include "scene/2d/visible_on_screen_notifier_2d.h"
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#include "scene/resources/2d/polygon_path_finder.h"
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@@ -199,6 +198,11 @@
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#include "scene/resources/2d/skeleton/skeleton_modification_stack_2d.h"
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#include "scene/resources/2d/tile_set.h"
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#include "scene/resources/world_2d.h"
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#ifndef DISABLE_DEPRECATED
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#include "scene/2d/parallax_background.h"
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#include "scene/2d/parallax_layer.h"
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#include "scene/2d/tile_map.h"
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#endif
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#ifndef NAVIGATION_2D_DISABLED
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#include "scene/2d/navigation/navigation_agent_2d.h"
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@@ -235,7 +239,6 @@
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#include "scene/3d/remote_transform_3d.h"
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#include "scene/3d/retarget_modifier_3d.h"
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#include "scene/3d/skeleton_3d.h"
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#include "scene/3d/skeleton_ik_3d.h"
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#include "scene/3d/skeleton_modifier_3d.h"
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#include "scene/3d/sprite_3d.h"
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#include "scene/3d/visible_on_screen_notifier_3d.h"
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@@ -262,6 +265,9 @@
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#include "scene/3d/xr/xr_hand_modifier_3d.h"
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#include "scene/3d/xr/xr_nodes.h"
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#endif // XR_DISABLED
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#ifndef DISABLE_DEPRECATED
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#include "scene/3d/skeleton_ik_3d.h"
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#endif
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#endif // _3D_DISABLED
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#if !defined(PHYSICS_2D_DISABLED) || !defined(PHYSICS_3D_DISABLED)
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@@ -663,9 +669,11 @@ void register_scene_types() {
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GDREGISTER_CLASS(SoftBody3D);
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#endif // PHYSICS_3D_DISABLED
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GDREGISTER_CLASS(SkeletonIK3D);
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GDREGISTER_CLASS(BoneAttachment3D);
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GDREGISTER_CLASS(LookAtModifier3D);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(SkeletonIK3D);
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#endif
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#ifndef PHYSICS_3D_DISABLED
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GDREGISTER_CLASS(VehicleBody3D);
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@@ -894,12 +902,15 @@ void register_scene_types() {
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GDREGISTER_CLASS(TileSetScenesCollectionSource);
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GDREGISTER_CLASS(TileMapPattern);
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GDREGISTER_CLASS(TileData);
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GDREGISTER_CLASS(TileMap);
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GDREGISTER_CLASS(TileMapLayer);
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GDREGISTER_CLASS(Parallax2D);
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GDREGISTER_CLASS(RemoteTransform2D);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(ParallaxBackground);
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GDREGISTER_CLASS(ParallaxLayer);
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GDREGISTER_CLASS(RemoteTransform2D);
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GDREGISTER_CLASS(TileMap);
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#endif
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GDREGISTER_CLASS(SkeletonModificationStack2D);
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GDREGISTER_CLASS(SkeletonModification2D);
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@@ -999,7 +1010,6 @@ void register_scene_types() {
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GDREGISTER_CLASS(CurveXYZTexture);
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GDREGISTER_CLASS(GradientTexture1D);
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GDREGISTER_CLASS(GradientTexture2D);
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GDREGISTER_CLASS(AnimatedTexture);
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GDREGISTER_CLASS(CameraTexture);
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GDREGISTER_CLASS(ExternalTexture);
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GDREGISTER_VIRTUAL_CLASS(TextureLayered);
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@@ -1021,6 +1031,9 @@ void register_scene_types() {
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GDREGISTER_CLASS(PlaceholderCubemap);
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GDREGISTER_CLASS(PlaceholderCubemapArray);
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GDREGISTER_CLASS(SVGTexture);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(AnimatedTexture);
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#endif
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// These classes are part of renderer_rd
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GDREGISTER_CLASS(Texture2DRD);
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@@ -1106,7 +1119,9 @@ void register_scene_types() {
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MultiMeshInstance2D::navmesh_parse_init();
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NavigationObstacle2D::navmesh_parse_init();
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Polygon2D::navmesh_parse_init();
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#ifndef DISABLE_DEPRECATED
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TileMap::navmesh_parse_init();
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#endif
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TileMapLayer::navmesh_parse_init();
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#ifndef PHYSICS_2D_DISABLED
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StaticBody2D::navmesh_parse_init();
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@@ -44,7 +44,6 @@
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#include "audio/effects/audio_effect_eq.h"
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#include "audio/effects/audio_effect_filter.h"
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#include "audio/effects/audio_effect_hard_limiter.h"
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#include "audio/effects/audio_effect_limiter.h"
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#include "audio/effects/audio_effect_panner.h"
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#include "audio/effects/audio_effect_phaser.h"
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#include "audio/effects/audio_effect_pitch_shift.h"
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@@ -78,6 +77,9 @@
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#include "text/text_server_dummy.h"
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#include "text/text_server_extension.h"
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#include "text_server.h"
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#ifndef DISABLE_DEPRECATED
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#include "audio/effects/audio_effect_limiter.h"
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#endif
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// 2D physics and navigation.
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#ifndef NAVIGATION_2D_DISABLED
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@@ -205,16 +207,18 @@ void register_server_types() {
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GDREGISTER_CLASS(AudioEffectChorus);
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GDREGISTER_CLASS(AudioEffectDelay);
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GDREGISTER_CLASS(AudioEffectCompressor);
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GDREGISTER_CLASS(AudioEffectLimiter);
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GDREGISTER_CLASS(AudioEffectHardLimiter);
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GDREGISTER_CLASS(AudioEffectPitchShift);
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GDREGISTER_CLASS(AudioEffectPhaser);
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GDREGISTER_CLASS(AudioEffectRecord);
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GDREGISTER_CLASS(AudioEffectSpectrumAnalyzer);
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GDREGISTER_ABSTRACT_CLASS(AudioEffectSpectrumAnalyzerInstance);
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GDREGISTER_CLASS(AudioEffectCapture);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(AudioEffectLimiter);
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#endif
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}
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GDREGISTER_ABSTRACT_CLASS(RenderingDevice);
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